Catalog / Characters / Chef

Chef

Chef: low-poly character 3D model preview

Chef NPC in a tall toque, double-breasted jacket, neckerchief and long apron, optionally holding a frying pan, with neck, waist, shoulder, elbow, hip and knee pivots rigged as GLB nodes. Knobs: tool, height, skin, jacket, apron, neckerchief, trouser, button and clog colours.

Open in Studio
Kit
Characters
Category
character
Triangles
712 (budget 850)
Licence
CC0 1.0
Price
Free
Size
0.601622 × 1.866667 × 0.644881 m
Rigged joints
10: waist, neck, left-shoulder, left-elbow, right-shoulder, right-elbow, left-hip, left-knee, right-hip, right-knee
Fits
character, kitchen, interior, city, village, placeholder
Tags
chef, cook, kitchen, restaurant, baker, person, human, npc, humanoid, character, rigged

Knobs

9 parameters you can change in Studio before export.

KnobLabelTypeDefaultChoices
toolToolchoicepanpan, none
heightHeightchoice1.75m1.60m, 1.75m, 1.90m
skinSkincolor#e0ac7e—
jacketJacket and toquecolor#f6f4ee—
apronAproncolor#e8e4da—
scarfNeckerchiefcolor#d8342c—
trousersTrouserscolor#2e3036—
buttonsButtons, eyes and pancolor#2a2a2e—
clogsClogscolor#1e1e20—

Presets

Build your own model with kernelCAD

Start with Chef in kernelCAD Studio to change its 9 published parameters. For a new design, kernelCAD also supports code-based CAD and MCP tools for AI assistants.

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